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Post by WxCougar on Jan 5, 2013 11:58:58 GMT -6
My husband and I were chatting the other day about the Destiny's Twin and what one could do with two characters. He brought up an interesting point that I'd like to toss out to all of you and see what you think. How would we handle or feel if someone with one character in one Guild wants to join us with their alternate character? I can see both good and uneasy things about the idea - good for more members and uneasy for conflict of interest potentials.
In his case, he has his main character as a member of The Empyrean Order and for his twin he was contemplating joining us, but wasn't sure if it would be a good idea or not.
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Post by Karter Darven on Jan 5, 2013 12:14:22 GMT -6
Here's what I think from experience.
In the guild i was in on SWTOR, The Brotherhood (first all trooper guild on there booyah) we had this problem too. People wanted to be in our guild but wanted an alt char on the dark side, whom we mostly fought on the PvP server. For those of us who wanted to play darkside characters we acted as spies, reporting what they were doing and what not. As long as someone knows the person and they can vouch that this potential member wont betray in the future I'm fine with it, we'd just have to sort out which Guild would come first and make sure there aren't any time conflictions with things we would be doing and the persons other guild.
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Post by chaiguy on Jan 5, 2013 12:16:18 GMT -6
I can see the potential conflict of interests that you mention, but then again I'm not sure how it could be enforced. I'm not sure what kind of tools GW will give us to track alt characters. This came up in a thread on the Pathfinder boards, I theorized that since the alts could be trackd on the boards the technology probably exists to track alts in the same way. (I don't know much about computers though). The thing I learned, some people don't like that idea.
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Post by Karter Darven on Jan 5, 2013 12:20:21 GMT -6
I hope there's a way for us too, i'm not super paranoid/worried about it but I don't like putting much faith in someone to keep their word in an MMO
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Post by Dario Tashavan on Jan 5, 2013 14:42:25 GMT -6
Could a system to track alts be created? Absolutely. But I'll be extremely surprised if Goblinworks gives us a way to do it. Ryan's expressed a desire in the past to allow espionage and the like.
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Post by Hroderich Gottfrei on Jan 5, 2013 14:47:41 GMT -6
I'm definitely not opposed to it - and with the amount of work and headache involved with restricting alts to mains in other guilds, it's probably best that we just A] make sure the player behind the alt (and the character they are playing when they want to join) is good for our community and B] keep Shadow on top of counter-espionage.
Personally, the potential for espionage and secret wars is exciting. I've done a lot of research into the OSS/early CIA and covert operations since then. Very interesting - and the chance to play similar things out in-game is a selling point for me.
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Post by WxCougar on Jan 5, 2013 15:09:55 GMT -6
Espionage is one of the big draws for me to be in shadow
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Post by Lorhayden on Jan 5, 2013 18:27:37 GMT -6
This is also one of the reasons I went Shadow instead of Wood. Espionage, Sabotage, Assassination. Good times. I don't think that the alts are enough of a negative to ban alts.
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Post by Leonidas Wahrheit on Jan 5, 2013 23:55:10 GMT -6
I wouldn't be opposed to individuals with alts. apart of separate Guilds declare their allegiance with that character. It keeps them honest and grants them a measure of trust with both their Guild and ours. The last thing we want to do is have members with mains in our Guild and alts. in another causing conflict between a potential ally.
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Post by Nymerias on Jan 6, 2013 10:48:10 GMT -6
Anti-alt laws have always just cause decent and aggravation in all guilds I have been apart of before. When we broke apart and made our own raiding guild we allowed any and all alts, they just had notes labeling them as such. It seems pretty standard that there will be some kind of mechanic to allow to make notes about characters.
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Post by Bristol Glory on Jan 9, 2013 20:23:31 GMT -6
Anti-alt laws have always just cause decent and aggravation in all guilds I have been apart of before. When we broke apart and made our own raiding guild we allowed any and all alts, they just had notes labeling them as such. It seems pretty standard that there will be some kind of mechanic to allow to make notes about characters. Agreed. We can't impose that kind of restriction on people, for the SWTOR reason stated above. What if you just want to roleplay something diametrically opposed to the KotC? It's very likely alts will be easy to track. If GW goes with something similar to Blizzard's "RealID" system, in particular. For those who don't know, RealID allows players to have something of a dual-layered friends list. You can add a specific character, and only see when they are online, or you can, with an email address or the right username, request to add someone's RealID, which lets you see when they're online, and what character they're playing on. Either way, if a player/character approaches us and goes through whatever system/requirements we have for joining the KotC, we have no real place to deny them that. If that player is acting as an agent to cause us harm through an opposing faction, we can deal with it when or if we find out. Spies exist. We just need to handle that possibility without being paranoid.
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Post by Dario Tashavan on Jan 9, 2013 20:33:20 GMT -6
It's very likely alts will be easy to track. If GW goes with something similar to Blizzard's "RealID" system, in particular. For those who don't know, RealID allows players to have something of a dual-layered friends list. You can add a specific character, and only see when they are online, or you can, with an email address or the right username, request to add someone's RealID, which lets you see when they're online, and what character they're playing on. I don't have the actual quote handy, but Ryan Dancey has said he's opposed to this sort of thing. The actual line was something to the effect of "We need to track who you are for billing, the players have no reason to"
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Post by Bristol Glory on Jan 9, 2013 22:04:39 GMT -6
It's very likely alts will be easy to track. If GW goes with something similar to Blizzard's "RealID" system, in particular. For those who don't know, RealID allows players to have something of a dual-layered friends list. You can add a specific character, and only see when they are online, or you can, with an email address or the right username, request to add someone's RealID, which lets you see when they're online, and what character they're playing on. I don't have the actual quote handy, but Ryan Dancey has said he's opposed to this sort of thing. The actual line was something to the effect of "We need to track who you are for billing, the players have no reason to" I'm perfectly happy with that. Alts abound!
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clannagh
Junior Member
Human Cleric of Gorum
Posts: 60
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Post by clannagh on Jan 19, 2013 4:50:54 GMT -6
TBH the real spy problem will come from unrecognised alts pretending to be genuine characters. people will go as far as creating entire seperate billing accounts just to spy.
If the alt belongs to someone who is upfront about it being an alt, especially if the main is in a guild with similiar alignment and goals as our own, their should be no problems.
As a thought, it may be an idea to have it an "ettiquette" thing that it is polite to declare any alts to your superior in the guild to avoid any unpleasant accusations at a later date.
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