Post by Nymerias on Jan 10, 2013 14:00:48 GMT -6
NAME: Keepers of the Circle
ALIGNMENT: Neutral Good Role: Maximize freedom of choice while respecting the Non Aggression Principle; Foster advances in all areas and grow a community of people.
ACCEPTED ROLES: Combat, non-combat, educational, adventuring - everything is open, except griefing (obviously banned).
IDEOLOGY:
The Circle itself is a representation of Life; as such, those who are Keepers of the Circle support that which advances life. The Circle of life is made up of Rings, each of which cover a different aspect of life. Every member of the Circle is known as a Keeper - each Keeper may belong to no Rings, one Ring, or several Rings, but may only hold elected rank in a single Ring at a time.
Ring of Steel: The militant arm of the Circle, the Ring of Steel has the purview of Conflict; Conflict is an integral part of life, and the Keepers of Steel are those members dedicated to the martial aspects of war. Keepers of Steel are called upon in times of war to protect the other Rings as well as to honor martial contracts on behalf of the Circle (guard duty, aid in war, etc).
Ring of Light: The Healing arm of the Circle, the Ring of Light has the Purview of Aid; Aiding those who need it is a principle that advances life. HOWEVER, this does not incur a mandate for Keepers of the Light to help anyone at any time; they retain their right to choose who and how to aid. Keepers of the Light are called on to heal in times of conflict, to provide advice and succor to both Keepers and outsiders.
Ring of Shadow: As aid and conflict are a part of the Circle, so are stealth, surprise, and the use of less than lawful means to achieve ends. The Purview of the Ring of Shadow is Stealth; Keepers of Shadow act as the equivalent of covert operations for The Circle. Keepers of Shadow are called upon to enact retribution against single targets, to disrupt supply lines of forces hostile to Life, and to reclaim objects that have been taken from their rightful owners amongst other things.
Ring of Wood: The world is not fully cultivated, and much of it remains untamed. Keepers of the Wood have purview over the Wild, the uncontrolled (by civilization) forces and locations of nature. keepers of the Wood are called upon to hunt for food, to see off monsters and hostile creatures, to scout for the Circle, and to guide travelers and Keepers into and through the Wilds safely.
Ring of Crystal: Magic is a powerful force in this world, and in many cases draws this power from life and by the living. The purview of the Keepers of Crystal is arcane magic and its use, research, and advancement. Keepers of the Crystal are called upon by the Circle to lend magic- muscle in times of war, to enchant items, to protect Keepers and others from darker magics and the use of magic to destroy life. Keepers of the Crystal, like all Keepers, operate with a great deal of freedom - but their abilities can be the critical difference in a time of crisis and they are addled with the responsibility of wielding the forces of creation.
Ring of Earth: For life to thrive, there must be a solid foundation. The purview of the Keepers of Earth is construction and farming. Keepers of the Earth form the solid basis upon which the life of all Keepers resides, providing food, shelter, and and sundry other mundane - but no less necessary - services. Keepers of Earth are well respected for the infrastructure and power that they retain, forming the structure upon which other Keepers rely. Keepers of the Earth are called upon by the circle for the raising of buildings and walls, for the construction of roads, for their crops, herbs, minerals, and obtaining of metals.
Ring of Gold: Sacred to the Keepers of the Circle are the individual rights of all sentient beings. Fundamentally, contracts show respect for those rights. Keepers of Gold are those who engage in mercantile transactions on behalf of the Keepers as well as those who represent the diplomatic arm of the Circle. Keepers of Gold are known for strictly adhering to their contracts, for providing information to the Circle and for maintaining relations with other groups and nations.
Ring of Iron: It is with the advent of tools that sentient races were able to rise from primitivism into an age of advancement and prosperity. Keepers of Iron have the purview of crafting- weapons, plows, pots, lanterns, shields, all things - Keepers of Iron wield their tools in a war to make something greater than the sum of its parts. They are called upon by the Circle to provide equipment, tools, and advanced items in conjunction with the other Rings, and to maintain the Circle's inventory and logistics.
Keepers of the Circle may be elected by a unanimous vote into the Wardens of the Circle - the "officers" of the organization, Wardens have the power of direct votes in the top-level decisions of the Circle. Wardens are further elligible to hold specific offices. Each Ring has a Guardian, an administrative and leadership position for the Ring. The Guardians are voted in by all members of the Ring to which they belong, but may be overturned by a 2/3 vote of all Wardens. Wardens are also elligible for being elected to become the Lord/Lady Sentinel of the Circle - the overall leader/head administrator of the Circle. The second place candidate will be appointed as the Watcher of the Circle, the Lady/Lord Sentinel's deputy. No member may hold more than one elected office at a time.
Collectively, the Guardians of each Ring, the Lady/Lord Sentinel, and the Watcher of the Circle are referred to as The Inner Circle. If there is ever a mechanic for this, they will hold a greater proportion of votes (1.5 for Guardians and Watcher, 2 for Lord/Lady Sentinel). If not, then they will simply represent the members with the most weight of authority within The Circle.
Each Ring of the circle is interlocked with the others, with the Circle itself weaving through them. The symbol of the Keepers is a band of silver woven through eight interlocking rings. The Keepers of the Circle are a society of individuals who seek to improve life for all while maintaining individual rights and life as the highest values.
The Keepers of the Circle have one single adamant law: Thou Shallt Not Aggress. No member of the Keepers of the Circle is warranted to aggress against an individual (aggression defined here as the initiation of force, the threat of force, and fraud). Please note that self defense, defense of another, and defense of property are NOT acts of aggression and are permitted/encouraged by many Keepers.
LOOKING FOR: Individuals who are interested in forming and advancing a society, of interacting and building a place to grow a long term story. People who want to stand shoulder to shoulder in a phalanx, who want to heal weary travelers, who want to craft ALL THE THINGS, who want to run caravans and businesses - there are no specific roles we're looking for, everything (except murder/theft) essentially falls under our overall goals. We hold nothing against casual players who just want a place to stand with others and enjoy some of the protections/benefits of being in The Circle, nor do we discriminate against those who are not as willing to RP. Many of our founding members (and thus, the current direction of the guild) are greatly interested in high-RP and the chance to move forward into Golarion as a group to build a society - whatever the scale ends up being.
STRUCTURE: A formal charter will be drawn up sometime in the near future for the Keepers of the Circle, as will sub-charters that will act as living documents for governing each Ring. Membership in The Circle is entirely voluntary, a player may leave at any time for any reason. Joining the Circle will require either A] Approval of 3+ Wardens or B]Specific petition for joining. This will slow our growth a bit, but in the interests of longevity, it seems appropriate. This is subject to change in the future, pending Warden votes.
A post will follow with the founding members (Wardens all). The first 25 members (total) will all be wardens. After that, new members will be Keepers with the ability to become Wardens (with sponsorship/merit being what gets you there). We'll be getting a proper website/team chat server/etc online ASAP.
I look forward to seeing all of you in the River Kingdoms, and may your journey through the Circle be peaceful and wondrous.
-Dictated by Hroderich Gottfrei, Warden of Steel to Gromovoi Malchikh, Keeper of Crystal.
Hroderich Gottfrei
ALIGNMENT: Neutral Good Role: Maximize freedom of choice while respecting the Non Aggression Principle; Foster advances in all areas and grow a community of people.
ACCEPTED ROLES: Combat, non-combat, educational, adventuring - everything is open, except griefing (obviously banned).
IDEOLOGY:
The Circle itself is a representation of Life; as such, those who are Keepers of the Circle support that which advances life. The Circle of life is made up of Rings, each of which cover a different aspect of life. Every member of the Circle is known as a Keeper - each Keeper may belong to no Rings, one Ring, or several Rings, but may only hold elected rank in a single Ring at a time.
Ring of Steel: The militant arm of the Circle, the Ring of Steel has the purview of Conflict; Conflict is an integral part of life, and the Keepers of Steel are those members dedicated to the martial aspects of war. Keepers of Steel are called upon in times of war to protect the other Rings as well as to honor martial contracts on behalf of the Circle (guard duty, aid in war, etc).
Ring of Light: The Healing arm of the Circle, the Ring of Light has the Purview of Aid; Aiding those who need it is a principle that advances life. HOWEVER, this does not incur a mandate for Keepers of the Light to help anyone at any time; they retain their right to choose who and how to aid. Keepers of the Light are called on to heal in times of conflict, to provide advice and succor to both Keepers and outsiders.
Ring of Shadow: As aid and conflict are a part of the Circle, so are stealth, surprise, and the use of less than lawful means to achieve ends. The Purview of the Ring of Shadow is Stealth; Keepers of Shadow act as the equivalent of covert operations for The Circle. Keepers of Shadow are called upon to enact retribution against single targets, to disrupt supply lines of forces hostile to Life, and to reclaim objects that have been taken from their rightful owners amongst other things.
Ring of Wood: The world is not fully cultivated, and much of it remains untamed. Keepers of the Wood have purview over the Wild, the uncontrolled (by civilization) forces and locations of nature. keepers of the Wood are called upon to hunt for food, to see off monsters and hostile creatures, to scout for the Circle, and to guide travelers and Keepers into and through the Wilds safely.
Ring of Crystal: Magic is a powerful force in this world, and in many cases draws this power from life and by the living. The purview of the Keepers of Crystal is arcane magic and its use, research, and advancement. Keepers of the Crystal are called upon by the Circle to lend magic- muscle in times of war, to enchant items, to protect Keepers and others from darker magics and the use of magic to destroy life. Keepers of the Crystal, like all Keepers, operate with a great deal of freedom - but their abilities can be the critical difference in a time of crisis and they are addled with the responsibility of wielding the forces of creation.
Ring of Earth: For life to thrive, there must be a solid foundation. The purview of the Keepers of Earth is construction and farming. Keepers of the Earth form the solid basis upon which the life of all Keepers resides, providing food, shelter, and and sundry other mundane - but no less necessary - services. Keepers of Earth are well respected for the infrastructure and power that they retain, forming the structure upon which other Keepers rely. Keepers of the Earth are called upon by the circle for the raising of buildings and walls, for the construction of roads, for their crops, herbs, minerals, and obtaining of metals.
Ring of Gold: Sacred to the Keepers of the Circle are the individual rights of all sentient beings. Fundamentally, contracts show respect for those rights. Keepers of Gold are those who engage in mercantile transactions on behalf of the Keepers as well as those who represent the diplomatic arm of the Circle. Keepers of Gold are known for strictly adhering to their contracts, for providing information to the Circle and for maintaining relations with other groups and nations.
Ring of Iron: It is with the advent of tools that sentient races were able to rise from primitivism into an age of advancement and prosperity. Keepers of Iron have the purview of crafting- weapons, plows, pots, lanterns, shields, all things - Keepers of Iron wield their tools in a war to make something greater than the sum of its parts. They are called upon by the Circle to provide equipment, tools, and advanced items in conjunction with the other Rings, and to maintain the Circle's inventory and logistics.
Keepers of the Circle may be elected by a unanimous vote into the Wardens of the Circle - the "officers" of the organization, Wardens have the power of direct votes in the top-level decisions of the Circle. Wardens are further elligible to hold specific offices. Each Ring has a Guardian, an administrative and leadership position for the Ring. The Guardians are voted in by all members of the Ring to which they belong, but may be overturned by a 2/3 vote of all Wardens. Wardens are also elligible for being elected to become the Lord/Lady Sentinel of the Circle - the overall leader/head administrator of the Circle. The second place candidate will be appointed as the Watcher of the Circle, the Lady/Lord Sentinel's deputy. No member may hold more than one elected office at a time.
Collectively, the Guardians of each Ring, the Lady/Lord Sentinel, and the Watcher of the Circle are referred to as The Inner Circle. If there is ever a mechanic for this, they will hold a greater proportion of votes (1.5 for Guardians and Watcher, 2 for Lord/Lady Sentinel). If not, then they will simply represent the members with the most weight of authority within The Circle.
Each Ring of the circle is interlocked with the others, with the Circle itself weaving through them. The symbol of the Keepers is a band of silver woven through eight interlocking rings. The Keepers of the Circle are a society of individuals who seek to improve life for all while maintaining individual rights and life as the highest values.
The Keepers of the Circle have one single adamant law: Thou Shallt Not Aggress. No member of the Keepers of the Circle is warranted to aggress against an individual (aggression defined here as the initiation of force, the threat of force, and fraud). Please note that self defense, defense of another, and defense of property are NOT acts of aggression and are permitted/encouraged by many Keepers.
LOOKING FOR: Individuals who are interested in forming and advancing a society, of interacting and building a place to grow a long term story. People who want to stand shoulder to shoulder in a phalanx, who want to heal weary travelers, who want to craft ALL THE THINGS, who want to run caravans and businesses - there are no specific roles we're looking for, everything (except murder/theft) essentially falls under our overall goals. We hold nothing against casual players who just want a place to stand with others and enjoy some of the protections/benefits of being in The Circle, nor do we discriminate against those who are not as willing to RP. Many of our founding members (and thus, the current direction of the guild) are greatly interested in high-RP and the chance to move forward into Golarion as a group to build a society - whatever the scale ends up being.
STRUCTURE: A formal charter will be drawn up sometime in the near future for the Keepers of the Circle, as will sub-charters that will act as living documents for governing each Ring. Membership in The Circle is entirely voluntary, a player may leave at any time for any reason. Joining the Circle will require either A] Approval of 3+ Wardens or B]Specific petition for joining. This will slow our growth a bit, but in the interests of longevity, it seems appropriate. This is subject to change in the future, pending Warden votes.
A post will follow with the founding members (Wardens all). The first 25 members (total) will all be wardens. After that, new members will be Keepers with the ability to become Wardens (with sponsorship/merit being what gets you there). We'll be getting a proper website/team chat server/etc online ASAP.
I look forward to seeing all of you in the River Kingdoms, and may your journey through the Circle be peaceful and wondrous.
-Dictated by Hroderich Gottfrei, Warden of Steel to Gromovoi Malchikh, Keeper of Crystal.
Hroderich Gottfrei